![]() Unity's mission structure is much looser, so if your target notices your presence and flees, for example, you can still complete the mission if you manage to catch and kill him. In past games, players were forced to restart from a checkpoint if they were discovered or failed a certain objective. ![]() These missions have a unique and adaptive set of circumstances whereby players can actually make mistakes and still succeed in the assassination attempt. Assassination missions are self-contained hits that give you a target, but don't dictate how you should approach them. Once Arno is adopted by the brotherhood, he undertakes assassination missions for them while also unraveling the mystery behind the murder of his father figures. Mission Structure and CombatThe strongest point in Unity's favor is the way missions are structured.
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